HighVoronoi 1.0.0: $N\log N$ complexity Voronoi Grids in $\mathbb{R}^d$
Documentation for HighVoronoi. Voronoi mesh generation in arbitrary dimensions + Finite Volume setup, also for vertices with $d+k$, $k>1$ generators.
- QUICK START on VORONOI generation: Click here / The ABSTRACT WORKFLOW is here
- QUICK START on FINITE VOLUME methods: Click here / The ABSTRACT WORKFLOW is here
- Toy file for testing numerical solver
There is a recent PREPRINT where I outline the algorithm and provide a mathematical proof that it works.
Index
HighVoronoi.Boundary
HighVoronoi.Boundary
HighVoronoi.DensityRange
HighVoronoi.FunctionComposer
HighVoronoi.MetaPostBoard
HighVoronoi.MetaPostBoard
HighVoronoi.VoronoiData
HighVoronoi.VoronoiFVProblem
HighVoronoi.VoronoiFVProblem
HighVoronoi.VoronoiGeometry
HighVoronoi.VoronoiGeometry
HighVoronoi.FunctionFromData
HighVoronoi.VoronoiNodes
HighVoronoi.cuboid
HighVoronoi.draw2D
HighVoronoi.indeces_in_subset
HighVoronoi.linearVoronoiFVProblem
HighVoronoi.load_Voronoi_info
HighVoronoi.substitute!
HighVoronoi.write_jld
Functionality of the HighVoronoi Package
HighVoronoi
is intended as an effective Voronoi mesh generator in any ARBITRARY DIMENSION greater or equal to 2. It can work on polygonal domains and also on (partially or fully) periodic domains. It also provides methods to implement Finite Volume problems on these high dimensional meshes.
The underlying Raycast-Method as well as the Monte-Carlo integration method were reimplemented from the VoronoiGraph
package by Alexander Sikorski in the version of June 2022. In the course, the code was fully restructured and in wide parts rewritten to adapt it to mesh-refinement and to verteces that are formed by more than $d+1$ cells, e.g. cubic grids (with $2^d$ cells generating each vertex). Furthermore, boundaries, periodic grids and internal correction algorithms are implemented to stabilize the algorithm and to increase numerical accuracy.
Performance and advantages over the classical algorithms
The classical approach is to use quickhull in $d+1$ dimensions to get the Delaunay grid and calculate the Voronoigrid from there. Starting with $n$ nodes that will have $K$ verteces in total, the amount of calculations is at leas $n^2$ for the quickhull algorithm (with a lot of linear equations to be solved) and afterwards solving of $K$ linear equations. In general, it is not fully understood how Quickhull scales with time, but it seems to be polynomial, see http://www.qhull.org/html/qh-code.htm#performance
Compared to that, the computational cost of the HighVoronoi
algorithm scales with $K*\ln n$ on regular grids and comes with almost no linear equations to be solved, except for the few occasions (like 0.01%) when a vertex needs to be corrected to compensate for accumulated machine inaccuracy. A paper on the underlying Raycast-Algorithm is in preparation.
Performance in 4D
Performance in 5D
Code for performance check
To verify the claimed scaling, one may use the following:
nodeslist = [200,500,1000,1500,2000,3000,4000,6000,8000,10000,12500,15000,17500,20000,22500,25000,27500,30000]
dim = 5
# look up statistics.jl in the src/ folder to see how collect_statistics and statistic_samples work
A = HighVoronoi.collect_statistics(HighVoronoi.statistic_samples(dim,nodeslist,4),txt="results$(dim)D-30000-new.txt")
The above calculates for each number of nodes n
in nodeslist
in dimension dim
a Voronoi grid in the unit cube. It does this 4 times and returns averaged information about:
A[1,entry]
= number of nodesA[2,entry]
=dim
A[3,entry]
= average time for one calculationA[4,entry]
= number of verticesA[5,entry]
= number of vertices at the boundary of the unit cubeA[6,entry]
= number of raycastsA[7,entry]
= average number of nn-searches per raycast
The code below plots sample results from a 4D or a 5D simulation:
# 4D:
A = [200.0 500.0 1000.0 1500.0 2000.0 3000.0 4000.0 6000.0 8000.0 10000.0 12500.0 15000.0 17500.0 20000.0 22500.0 25000.0 27500.0 30000.0; 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0; 0.050457975 0.131645475 0.295149075 0.47852225 0.6634493 1.166146925 1.5823699 2.430149 3.32245565 4.32058905 5.644007625 6.986462575 8.052074575 9.1541459 10.400109675 11.842956775 12.998982725 14.368660125; 4026.0 11125.5 23466.5 36429.5 49401.0 76030.0 103180.0 158009.5 213505.0 268840.75 339912.0 411174.0 482256.0 553107.5 625884.5 697474.5 769424.0 841395.0; 1633.75 3630.25 6507.25 9074.5 11473.75 15744.0 20051.75 27695.25 34437.25 41655.25 49458.0 56950.75 64301.75 71822.25 78083.25 85112.25 91864.0 98515.75; 4017.75 11104.25 23427.0 36371.25 49328.0 75921.5 103041.5 157807.75 213230.5 268510.5 339506.0 410691.0 481688.0 552451.5 625152.0 696653.25 768551.25 840449.0; 2.611411859871819 2.6134813247180135 2.605658001451317 2.6184486373165616 2.6229018001946156 2.6242599263713178 2.6269051789812843 2.621926046090892 2.626835748169235 2.627970786989708 2.628140592507938 2.6301477266363276 2.631068762352394 2.6324491833219748 2.6321470618345617 2.633201309259664 2.6337345752804384 2.6314196340289535]
# 5D:
#A = [200.0 500.0 1000.0 1500.0 2000.0 3000.0 4000.0 6000.0 8000.0 10000.0 12500.0 15000.0 17500.0 20000.0 22500.0 25000.0 27500.0 30000.0; 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0; 0.211763325 0.653174575 1.577807425 2.689303325 3.98041055 6.6097507 9.7188122 15.90510205 24.3054906 33.8117523 42.40471245 53.050212825 65.127449625 76.881652375 88.523779375 100.420322575 116.35595995 130.32798235; 15143.0 43881.0 98554.25 157179.25 215857.75 340909.25 468655.0 730134.0 1.0014475e6 1.2742545e6 1.6244175e6 1.97465225e6 2.324588e6 2.68794375e6 3.04505275e6 3.40743625e6 3.776617e6 4.1409315e6; 7809.75 19189.75 37197.0 53944.75 70912.5 101793.5 132341.75 190513.75 244890.5 299057.25 361937.25 425335.5 487805.25 545611.75 606317.75 664678.5 720208.75 776399.25; 15137.0 43869.75 98534.0 157151.0 215819.75 340856.5 468575.5 730022.75 1.00130575e6 1.27407825e6 1.6242075e6 1.97439425e6 2.32430825e6 2.68760575e6 3.0446865e6 3.40703625e6 3.77616375e6 4.140452e6; 2.5825130474995044 2.5891018298485857 2.593754440091745 2.598367175519087 2.6079552496933203 2.608840523798138 2.6137458104403666 2.6110275330460593 2.612983846342638 2.6159984679119983 2.6151359970939674 2.617593851886471 2.6170647761543675 2.616155661967906 2.6180548473545633 2.6180065592199084 2.6191039782106906 2.619351220591375]
# This can be plotted using the following
using Plots
using DataFitting
using SpecialFunctions
output_round(x) = round(x, digits = 3 - floor(Int64,log10(abs(x))))
f(x, p1, p2, p3 ) = @. (p1 + p2 * x + p3 * x * log(x) )
params = [1.0,1.0,1.0]
dom = Domain(A[1,:])
data = Measures(A[3,:],1.0)
model1 = Model(:comp1 => FuncWrap(f, params...))
prepare!(model1, dom, :comp1)
result1 = fit!(model1, data)
plot(A[1,:], A[3,:], color=:blue, label="nodes vs time")
my_p1 = result1.param[:comp1__p1].val
my_p2 = result1.param[:comp1__p2].val
my_p3 = result1.param[:comp1__p3].val
plot!(x->my_p1 + my_p2 * x + my_p3 * x * log(x), color=:red, label="f(x)=$(output_round(my_p1)) + $(output_round(my_p2)) * x + $(output_round(my_p3)) * x * log(x)")
savefig("plot.pdf")
The HighVoronoi
package provides
- a series of data sets that allow to set up a Voronoi mesh in arbitrary dimension on a convex domain with plane boundaries or even without boundaries.
- works for nodes in general and non-general position. In particular, verices may be generated by more than $d+1$ generating nodes.
- 2 different methods to calculate the volumes and interface areas of cells: An exact triangulation method and a Montecarlo method
- 3 different methods to integrate functions:
- two on the fly for both triangulation and Montecarlo
- one heuristic method based on given volume and surface data
- Refinement of Voronoi tessellations: Add points to your grid and the algorithm will locally recalculate the mesh, including integration of volume, area and functions.
- Fast calculation of periodic grids using the
periodic_grid
keyword. - Set up the linear equation for a finite volume Voronoi discretization of a given elliptic PDE with Neumann, Dirichlet or periodic boundary conditions
- other functionalities like 2D data export in Metapost, storing and loading data.
Important data structures and methods
Data structures
VoronoiGeometry
: Creating, loading, updating, refining and managing the meshVoronoiNodes
: Nodes for mesh generationBoundary
: Boundary of the meshVoronoiData
: Providing the data of the mesh for further use outside ofHighVoronoi.jl
VoronoiFVProblem
: Calculating internal data for setting up linear matrix equations for Finite Volume discretizations on aVoronoiGeometry
StepFunction
: Generates a piecewise constant functionInterfaceFunction
: Generates a function living on interfaces.FunctionComposer
: Glues together several functions and returns a new vector valued function.
Methods
write_jld
: Store aVoronoiGeometry
refine!
: refine aVoronoiGeometry
by new nodessubstitute!
: refine aVoronoiGeometry
by erasing the points in a given subdomain and replacing them by a finer precalculated grid. Automatically fills out all the gaps.interactionmatrix
: constructs a projectoin from a function on one geometry to a function on a second geometry.linearVoronoiFVProblem
: Extract the Matrix and right-hand-side from a givenVoronoiFVProblem
and for given boundary conditions.
To be implemented in a forthcoming version
- refine a
VoronoiFVProblem
. Project a given "rough" FV solution of alinearVoronoiFVProblem
onto the refined solution space.