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glwin
Basic window system interface
- cloned from the tk/aux sample toolkit
- multiple windows
- text output
- application/event controlled mode of the event loop
- frame dump in ppm format
- MPEG video recording without frame dump to disk
glrnd
Framework for rendering data into a
given rectangular rendering volume and its interactive
exploration.
- manages interactively controllable light
source, plane section, iso-surface values and other data
- controlled by keyboard and mouse
- mode control key performs switching between
application/event control
- state file handling
- display list based scene mechanism
glmesh
Rendering routines for piecewise
linear triangular and tetrahedral finite element data.
- minimal procedural interface to simplicial meshes:
user has to provide a callback for the mesh cell loop which itself
at each simplex has to call a routine which is fed with the minimal
data:
- very flexible, easy to call from any data structure, rendering
based on algorithms wich use no neigbour information
- 2D: surfaces, isolines
- 3D: surfaces/isolines on plane sections, isosurfaces
gleps
Scalable vector postscript frame dump.
2010/02/15 |
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T. Streckenbach |
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