Overwrite left button up.
If button was down, release, else pass to base class
Definition at line 317 of file vtkfigMainThread.cxx.
322 if (
frame->
subframes[figure->framepos].renderer==this->CurrentRenderer)
323 figure->RTShowActive();
325 figure->RTShowInActive();
333 vtkInteractorStyleTrackballCamera::OnLeftButtonUp();
vtkSmartPointer< vtkRenderWindow > window
Window vontaining frame.
Frame * frame
Current frame.
bool left_button_down
Mouse button down.
std::set< Figure * > figures
List of all figures in frame.
std::vector< SubFrame > subframes
List of subframes.