VTKFIG  0.20.20181114
Easy VTK based in situ visualization
virtual void vtkfig::internals::MyInteractorStyle::OnLeftButtonUp ( )
inlinevirtual

Overwrite left button up.

If button was down, release, else pass to base class

Definition at line 317 of file vtkfigMainThread.cxx.

318  {
319  for (auto &figure: frame->figures)
320  {
321 
322  if (frame->subframes[figure->framepos].renderer==this->CurrentRenderer)
323  figure->RTShowActive();
324  else
325  figure->RTShowInActive();
326  frame->window->Render();
327  }
328 
330  if (this->left_button_down)
331  this->left_button_down=false;
332  else
333  vtkInteractorStyleTrackballCamera::OnLeftButtonUp();
334  }
vtkSmartPointer< vtkRenderWindow > window
Window vontaining frame.
Definition: vtkfigFrame.h:414
std::set< Figure * > figures
List of all figures in frame.
Definition: vtkfigFrame.h:310
std::vector< SubFrame > subframes
List of subframes.
Definition: vtkfigFrame.h:361